﻿using System;
using ProjScan.RecordManager;
using ProjScan.RecordManager.AssetData;
using ProjScan.ScanRule.Attr;

namespace ProjScan.ScanRule.ProjectAssets.Mesh
{
	// Token: 0x020001EA RID: 490
	[MeshRuleAttr]
	internal class Mesh_UV3or4 : RecordRuleImp<MeshGeometryAssetData, MeshGeometryRecordManager>
	{
		// Token: 0x06000EDF RID: 3807 RVA: 0x00042A94 File Offset: 0x00040C94
		protected override bool IsOK(MeshGeometryAssetData assetData)
		{
			return assetData.uv3Count <= 0 && assetData.uv4Count <= 0;
		}
	}
}
